Courtney Dickerson

producer

Courtney is a San Francisco–based producer–project manager who thrives behind the scenes, building the architecture that ensures blind creativity survives contact with cold, harsh reality.

Born out of experimental and improvisational theatre, she began her creative career co-founding two avant-garde companies in Los Angeles and then New York, acting as producer, playwright, costume designer, and performer.

She has deftly applied her creator- and producer-driven disciplines to the execution of Dead Jeni.

Her theatrical credits include producer, co-writer, and performer for The Expatriates (NY Fringe, now immortalized in an anthology), and producer and performer for Charles Busch’s cult-classic romp Theodora, She-Bitch of Byzantium, where she forged a long collaboration with director A.B. Disarufino.

production

Aaron J. Ryder is a San Francisco–based Director of Photography, DI colorist, and creative video producer with over 16 years of experience in the production industry. Working under the professional moniker Ajrcam, he is an active and well-respected member of the Bay Area freelance film community, known for his technical precision and collaborative approach to cinematography.

Aaron’s IMDb credits reflect a career focused on cinematography and camera operations across independent films, shorts, and television. As Director of Photography, his work includes We All Think We’re Special (2021), Womprats (2020), Pandamonium (2020), 2024 (2019), Class Act (TV miniseries, 2019), Hi-Death (segment “Cold Read,” 2018), and Bite Me (TV series, 2017). His camera and electrical department credits include Turducken (Camera Operator, 2020), The Case of Jonas Booker (Camera Operator, 2019), Robert Durst: An ID Murder Mystery (Assistant Camera, 2019), Yes(Additional Photography, 2019), and On the Way to Lovetown (Camera Operator, 2018).

Earlier in his career, Ryder worked on major studio productions as part of San Francisco–based units, including Ant-Man (2015) and Terminator Genisys (2015), contributing as a production assistant within visual effects, plate, and aerial units.

cinematographer

aaron j. ryder

Savannah Schulze works as a Camera Operator and Assistant Camera on narrative and non-scripted film, television, and brand/commercial projects. She works full time as a Camera Operator for Blue Ox Films and freelances in the Bay Area and across the country.

With a background in architectural design from Stanford University, Savannah has a strong visual sense and outstanding level of composition, structure, and camera movement.

Savannah continues to build her career in the camera department, working closely with DPs and crews across projects of various sizes and budgets.

Savannah Schulze

first camera assistant

Reaghan Mulligan

second camera assistant

Reaghan Mulligan is a San Francisco base filmmaker. who is currently studying Cinema at San Francisco State University.

She interned at Canyon Cinema in 2025 assisting with film inspection and packaging.

Reaghan works in both analog and digital formats with a focus repurposing celluloid prints to explore the tangible, revel in the perverse, and the indulgent.

Her primary focus revolves around visual storytelling through creative and extravagant art direction.

Her recent film, XXXTRAVAGANZA, screened at the San Francisco Underground Short Film Festival in November 2025. Reaghan is currently in post production on a short narrative film, Precious!, which follows a neurotic bimbo’s descent into hysterical revenge after the murder of her dog.

Phillip “PJ” Shulsky is a sound mixer currently living near Lockhart, Texas. He earned his BA from the Baltic Film and Media School in Tallinn, Estonia, where he focused on production sound and cinematography.

PJ started out playing in thrash bands, including The Endless Steppe, Kalopsia, and SVNLIGHT, before shifting into music production, working with regional acts like The Zealots, Notedead, and September Reign.

In recent years, he’s worked as a Production Sound Mixer for film and television, including Mutual of Omaha’s Wild Kingdom and Harlem Globetrotters: Play It Forward, and has handled post-production sound for a range of short films and TV pilots.

Phillip “PJ” Shulsky

Production Sound mixer

post-production

Victor Klaus

A 90’s kid who started dubbing cassette music onto VHS edits, now a seasoned Video Editor. Early in my career, I shot and edited music videos for up-and-coming hip hop artists in LA. I spent 12 years at The Hollywood Reporter as an Editor, helping grow editorial teams and expand their work into broadcast content for PBS, Sundance Channel, and AMC. I currently freelance for clients including Variety, Pokémon, Nestlé, and various commercial projects.

Check out his portfolio and professional services HERE

editor

chad Littlepage

Chad Littlepage, CSI is a Senior Colorist with over a decade of experience in color grading, finishing, and pipeline optimization for feature films,  television, and documentaries. Certified in Dolby Vision and SMPTE workflows, Chad specializes in crafting unique visual identities while working closely with directors and cinematographers.

 Chad’s credits include Reagan, The Chosen (Dolby Vision), Leverage: Redemption (Amazon), The Outpost (The CW/SYFY), The Librarians (TNT), and Bad Samaritan—several earning Saturn Award nominations. His short films Shero, The Lucky Man, and The Social Contract garnered multiple festival wins.

Chad is a member of the Academy of Motion Picture Arts and Sciences, MotionPicture Editors Guild (MPEG Local 700), and Colorist Society International (CSI). He has delivered projects for Disney, Warner Bros, Amazon, Lionsgate, Sony Pictures, Angel Studios, and FOX.

Known for precision, collaboration, and innovation—including pioneering cloud-based grading workflows—Chad brings both technical mastery and a creative eye to every project.

See Chad’s full portfolio and profession services HERE

film colorist

Jeff gross

Jeff Gross is a sound editor and Foley artist working in film and television, currently associated with Sony Pictures Entertainment in Los Angeles. He has contributed to the sound departments of a range of feature films and major productions, bringing editorial and Foley expertise to high-profile projects.

On IMDb, Gross is credited for his work in the sound department on films including Atlas (2024), Passengers (2016) and Priest (2011).

Jeff’s filmography reflects is loaded with features and genre work, and sound contributions supporting audio quality of each project.

Foley mixer

gary “wrecker” hecker

Gary Hecker is a veteran Foley artist and sound department professional whose career in film spans decades and hundreds of feature films. Heck­er has worked as a Foley artist and supervising Foley artist on major studio productions including Spider-Man: No Way Home, Mufasa: The Lion King, Elemental, Emancipation, Uncharted, Venom: Let There Be Carnage, Justice League, Army of the Dead, Jumanji: The Next Level, and Hocus Pocus 2, among many others.

Over his long career, Hecker has contributed physical sound effects to some of the biggest films in Hollywood, from genre blockbusters to animated features.

foley artist

Jason ades & Jeff Gross

composers, dead jeni Original score

Jeff and Jason are the founding members of Echoes from Nowhere, a band that boldly explores the boundaries of “THEATER ROCK”, a musical fusion of raw emotion and instrumental muscle made manifest.

Jason is a lifelong writer, musician, video game maker and actor. Having spent years in NYC as an improviser, playwright, and sketch comedian, his creative palette has widened to encompass many disciplines. Equal parts artist, fitness advocate, and unabashed nerd, Jason is thrilled to be working on Dead Jeni, if only to tame his circus brain and the scores of mind-poodles jumping through fiery hoops. 

Jeff is a multi-instrumentalist, writer, and expert in all things audio. A bit of a habitual slacker, he whiles away his days between positions as a foley mixer for Sony Pictures Entertainment, executive producer at Lost Angeles Media Group, and owner of both Red Road Music and 144 Studios, where he records, produces, and develops musical talent.



Samuel Monneau is a French 3D artist and animator with over a decade of experience in the video game industry.


Alongside his professional practice, he nurtures a wide array of artistic fields, from animation and VFX to surrealism, symbolism, and visual storytelling. Samuel approaches each project as a space for exploration, discovering emotion, clarity, and personality to any work his inspiration takes him.


He is also one of the founders of Revanche Studio, a video game company focused on co-development and original projects.

Revanche studio : https://revanche.studio/

Professional portfolio : https://monneausportfolio.my.canva.site/

Samuel Monneau

Digital special effects